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 A Few Ideas

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Yuri Orlav
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PostSubject: A Few Ideas   Wed Dec 01, 2010 12:22 am

Mythix and I came up with the first one listed, the second one is modified from the first.

EvoCity Deer:
One player with the job "Deer" will run around the sickness road area. They are armed with a Fiveseven and about 1000 bullets. Everyone participating OTHER than the deer is to get a vehicle (The HL2 Jeep is best for offroad stability) of their choosing, with two balloons attached with a rope length of 100-200. (One on the front of the vehicle, one on the back). The deer has about 1000 HP. The goal is to make the deer roadkill, and if you're the deer, your goal is to pop both balloons. Whoever achieves their goal first wins a monetary prize. That way the deer has the ability to win, even though it's got the most dangerous job. The redneck hunters (people with vehicles) can choose to work together or sabotage other players. HOWEVER, the deer is the only one allowed to pop balloons of another person. If anyone else pops a balloon, they are disqualified from the event.

My idea: Attach a few lightweight props to the balloons on a jeep via rope (So it's Jeep > Balloons> Props) but all balloons must be on the back. Players have Deagles (So fire rate is slow) and must shoot the balloons the props are attached to in order to release them. What's the point, well, attach a value to each prop you obtain. Lets say for prop a, you get $100, prop b, you get $500, and prop c you get a gun. If you or your team get all the props, you gain the reward to split amongst yourself and a shipment or car of your choosing to aid your roleplay experience.
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mythix
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PostSubject: Re: A Few Ideas   Wed Dec 01, 2010 2:13 pm

Yeah me and Yuri developed this idea and tested it. Its a lot of fun:D
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